Others

If you are a game industry professional who is interested in new opportunities then please send
your resume through our Candidate Registration form.

GameRecruiter. specializes in strategically important and un-advertised game industry jobs. Therefore, our highly confidential searches are not posted. Please contact one of our search specialists about your unique situation.

Note: We prefer Word attachments or ASCII text formats. Be sure to include the job order number in your cover letter.

Titles
Description
Writers
Writes the plot of story and backstory before game design begins, and may also be involved with more detailed parts of the script.
Writes the plot of the story in the most general terms, or sometimes writes a detailed plot of one level of the game.
Writes the dialog and camera directions for the game.
Technical artists help with bringing art from the artists into the game by using arcane conversion methods and tools. This lead position would also include managerial tasks covering the technical artists assigned to them. Technical artists usually are responsible for creating helpful tools using Maxscript or MEL for the rest of the art team.
An artist whose level of experience allows them to be trusted with higher visibility/priority projects.
A general term used by very small teams for artists who wear all the different hats.
Audio
As Audio Director, you will be responsible for the audio components of all of a game company’s products including: sound effects, music, cut-scenes, soundtracks, voice samples and interface sounds. You will work with external contractors to develop these resources as well as developing some of them yourself.
Game audio designers and composers begin their work by studying the script, gathering as much information as they can about any sound or music it calls for. As in all other aspects of design, an early meeting with the director and the design team is essential to get a clear understanding of the production concept.
Audio engineers are generally familiar with the design, installation, and/or operation of sound recording, sound reinforcement, or sound broadcasting equipment, including large and small format consoles. In the recording studio environment, the audio engineer records, edits, manipulates, mixes, and/or masters sound by technical means in order to realize an artist's or record producer's creative vision. When referring to video games, an audio engineer may also be a computer programmer.

© 2007 Game Recruiter, Inc.